using Module;

namespace InterfaceForGame {
    //Scene Interface
    public interface InerfaceForScene {
        void LoadResources();
    }

    //User Interface
    public interface InterfaceForUser {
        //Move the boat
        void MoveBoat();
        //Move the target
        void MoveRole( RoleModule role);
        //Restart the game
        void RestartGame();
        //check the game state
        int CheckGame();
    }
}
